MikeDX announced in the Div Arena Forums the full source code to DIV, including the IDE, compiler and runtime for all platforms has been uploaded to github and shared for everyone.
MikeDX will continue to update the code and hopes this will attract some new talent to help make DIV the best it can be.
Check the source at: https://github.com/MikeDX/DIV-Games-Studio/
DCelso has released a new version of his FPG (and FNT) Editor software.
This version improves stability, and compatibility with more formats, including Pixstudio and older Fenix/Bennu releases.
Main features of FPG Editor are:
* Conversion between FNT and FPG formats.
* Conversion between bit formats.
* 1 bit font supports (enables the use of the fuction set_textcolor).
* Imagen edition
* DIV Game studio color format support.
* FNT file generation.
* FNT file viewer.
* Simple PRG file editor with compiler integration.
* File compression.
* Resources compression tool.
"Proyecto Bennu" (Bennu Project) is the provisional name for a new BennuGD game project for the Dreamcast console, which is a visual-novel adventure, with some minigames and puzzles apart from the story-reading and decision-making classic gameplay of this genre.
The project is still on development, but it's near of its completion, and the developer left some screenshots for us to make an idea of how the game looks like.
Smart Fpg Editor 0.5.0 is now available for download. This version includes the palette edition tools that have been announced some days ago, which are pretty awesome, since it's the only FPG editor with these kind of features.
Visit de forum post http://forum.bennugd.org/index.php?topic=399.75
The guys at ColDev have released a new beta of their upcoming Pixtudio Pack, which contains the latest binaries and tools to develop in Pixstudio.
The pack also includes the ability to integrate the debugger with the IDE, Admob Ads in Android and an exporter tool that allows to package the game into different devices versions.