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BennuGD to get an official Android port

Google Android logo

Just a quick note to let you know that a few weeks ago, Splinter asked for donations to buy an Eken M003 tablet running Android.

Only a few days later, enough money was collected and he ordered it. That said, and knowing how fast Splinter is getting ports ready, we'll probably be able to have our games working on our Android (1.5 and over) devices very, very soon.

Also, and thanks to GPH, more new are about to come and more platforms are going to be supported very soon, but I'll blog about it when it's ready :)

One of the best games ever created with BennuGD: SORR

SORR LogoStreets of Rage Remake -SORR, for short- from BoMbErGaMeS is a remake of the classic arcade Beat'em up game Streets of Rage.
Not only is this game one of the most impressive one ever created with BennuGD, but the guys from BoMbErGaMeS have created a lot of modding tools. Their user community has reacted by creating an extensive list of mods.

Not only that, they have been blogging about their progress to a great level of detail in their project worklog, there's a lot of useful info there for people who want to create their own games.

So, be sure to check their project forum to get to know them a bit better and download the betas.



Lab level screenshot.

Also, read on for a few videos.


Pandora port now available

Pandora console render, taken from wikipediaTime to celebrate!. Steven "Stuckie" Campbell reports (here) he's recompiled BennuGD for the Pandora console. For what one can read from his quick post, the port works pretty well and he's been able to play some BennuGD games' GP2X Wiz (with which Pandora shares its roots, but not its design) version without much ado.

The Pandora console is quite an interesting platform to add to the list of platforms where BennuGD runs on, you can read about its specs in its Wikipedia page and you can download his port either from our Downloads page or from Stuckie's site.


Pandora image is CC-BY and has been taken from Wikipedia


We need YOU!

We need YOU!
We really want to publicize BennuGD, so someone in the forums suggested doing what the guys from Blender do: eat our own dogfood.
We're going to take BennuGD and create the best game we can, and we'll make it run on all the platforms BennuGD supports (Linux, Windows & the Wiz) and we're going to make our best to bring it to as many of those not officially supported (MacOS X, FreeBSD, Haiku, Wii, PSP, GP2X, Pandora...) platforms as possible. And we need your help! The idea is still in its initial planning stages, so we need any and all the help we can get: ideas, music, graphics, coders... everything is welcome.

If you feel you can help, please head to the forums and explain how you can make the project greater than it is (don't be afraid to post there even if the main thread language is Spanish, you'll be more than welcome).
If you feel you cannot make a great technical contribution, you can also be very helpful by spreading the word. Send this notice to any of the sites you usually read with the buttons below or copy this entry to your own blog (we're CC, baby!).

So, more than ever, happy coding!

BennuGD as an educational tool

Windgate, who is known in the community for his work with Bennu3D, reported some time ago that through Trinit -a cultural association he's involved with in Zaragoza, Spain- he's been teaching computer programming to students aged 14-18.

Last year, he used regular Bennu in his classes, and given their success, he's moved to Bennu3D this year. In his classes, he assigns parts of the videogame creation to the different students, and in the end, they all mix the pieces to create pretty cool looking games.

In the video below, you can see them creating a very nice-looking 3D game. The video is itself part of a much longer video destined to some other school in Bolivia from which I've taken only the parts relevant to BennuGD.

It's really inspiring to see what people of that age, who have no prior knowledge on computer programming, can do with a tool as powerful as Bennu is and in virtually no time. This is the kind of thing that make us all want to be part of the community :)

If you want to download the game the students were creating when the video was shot, you may do so here.

Via: http://trinit.es/2010/04/26/video-del-taller-de-diseno-y-programacion-de-videojuegos-del-ies-pablo-gargallo/
Video on Vimeo (no subtitles): http://vimeo.com/11742483