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BennuGD now eSpeaks!


The eSpeak library enables programmers to use speech synthesis in their programs. Now, thanks to DCelso, you can use that technique in your Bennu games too!

While not providing a quality "human-like" voice, the utility is very useful to animate robots or computers in your games.

Give a try to the utility with examples (Windows only, right now) here.

Thanks to Trinit for the news piece.

New mod_ttf with 32 bpp support

Sandman recently uploaded a new version of mod_ttf that adds support for 32bpp graphic modes and a new function called ttf_loadx that allows for greater control over how the antialiasing works.

This is important because this extension (that adds TrueType Font support for Bennu in a very simple and convenient way) is very useful and not having a working 32bpp implementation was really a bummer.

Below you can see the result of using many of the functions inside mod_ttf. Please note that the text renders much nicer in 32bpp mode as a result of having an alpha channel available.

You can get it from the Downloads section on the left.

mod_ttf example

Windgate's tutorial in English

Windgate's excellent tutorial (which can be found here in Spanish) and covers most aspects of game programming for beginners has made quite a buzz amongst Spanish speaking Bennu users.

Being such a good resource for beginners, it made sense to have it translated into English. Currently, only chapter I (of the 22 available now) is translated and available in the wiki. Nonetheless, more lessons will be uploaded as they get translated, so keep an eye on the wiki!

Hope it's useful for you.
Nice coding!

Remember: Bennu event in Castellón this week-end! (and another event next week)

Remember that this weekend, Pixel is hosting a Bennu programming course in a LAN Party in Castellón (Spain).
If you are around, feel free to go say Pixel hi!

Also, Iria Prieto Suárez is hosting a 2 hour Fenix/Bennu programming course during the Navarparty 7 LAN Party in Navarre (Spain) on the 24th of September (timetable in Spanish here).

Happy coding!

Community interviews (Part II) [Updated with Sandman's desktop photo!]

I thought it might be fun and interesting to conduct a series of interviews with relevant members of the Bennu community so they could share with the rest of us their thoughts about the project and its future. Some of the answers are known to those of us that have been around longer, but I considered them to be of interest to those new to the community.

On part I of the series, Splinter suggested Sandman would be a good candidate for a new interview and therefore I got in touch with him. He agreed and some time later, here you are: Part II - Interview with Sandman.