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BennuPhoton: new multiplayer library via Photon Engine

ColDev has released a new multiplayer library for BennuGD implementing the Photon Engine which allows to create a free account for games up to 20 simultaneous players at the same time.

Right now is released for Windows, but the source code can be ported to any other supported platform.

Read more on the forum post: http://forum.bennugd.org/index.php?topic=4563.msg71740#msg71740

Bennu dev kits updated (PSP, Dreamcast, ChomeNac & PS2)

BennuGD Dev Kits for different platforms have been updated by ColdDev with new examples, tutorials and utilities.

* Dreamcast
https://sourceforge.net/projects/coldev/files/Dreamcast/
* Playstation Portatil
https://sourceforge.net/projects/coldev/files/PSP/
* Chrome Native Client
https://sourceforge.net/projects/coldev/files/chrome%20native%20client/
* Plastation 2
https://sourceforge.net/projects/coldev/files/playstation2/

Colombian Developers
http://coldev.blogspot.com/

Gamma Z – Online game made in Div GO

Gamma Z, a new game (and probable the first one to be released) made in Div GO is available to play online.

Technologically speaking, it’s an interesting project for the community, not only because is one of the first projects to be made in Div GO, but also because it implements neat features like online leaderboard and facebook integration.

The project website at Amaka Soft: http://www.amakasoft.com/juegos/gamma-z.html
Play the game at: http://gammaz.amakasoft.com

BennuGD r388 released

A new version of Bennu was released yesterday fixing a bug in put_screen().

You can get the new release from the Downloads page.

Lawnmower Xtravaganza: new Android game by «La Momia que Fuma»

Lawnmower Xtravaganza is a new BennuGD racing game that has been released for Android very recently by La Momia que Fuma. As he stated,«it’s based in real events».

The game features different stages, two unlockable game modes, 5 difficult and practice modes, and integration with Google Play achievements.

Get the game

Matterrun- new Dreamcast homebrew made with BennuGD

FusekiGames has released their latest Dreamcast game, Matterrun.

The game itself is a battle between the player and enemy Seekers, both of whom are racing to find Matter Canisters. The player must find them and dispose of them by returning them to the Disposal Ship, and the Seekers are collecting them to build their Mothership. The player has a few powerups and the Concussion Wave weapon to help them with this task. The Seekers will attempt to steal any Canisters that the player has picked up. If the Mothership is constructed, it’ll hunt the player down ruthlessly and attempt to destroy it.

More information (with more screenshots and download) at http://atari.vg-network.com/fuseki

Dreamcastnoid – Arkanoid homebrew port for Dreamcast made in BennuGD

Forum user Ryo Suzuki has published his entry for the DCJAM 2016, which is an Arkanoid port made in BennuGD, with a little humorous twist about the console wars in the days of the Dreamcast and PS2.

It is available as a free download at its Itch.io page (https://itch.io/jam/dcjam-2016/rate/109263) and you can discuss the game on the forum post (http://forum.bennugd.org/index.php?topic=4445.0)

A video of the gameplay can be also found at https://www.youtube.com/watch?v=u8I1TsI-_VE

Castle of Illusion BennuGD

Community user warrior_rockk has released his port of Castle of Illusion (Master System version) made in BennuGD, along with the engine and some tools he developed to edit stages for the game.

Originally, his plan was to release the engine once the port was completed, but porting all the stages is taking much time, so he decided to release it now and use it as the base for his future games.

Gameplay Video: https://vid.me/lhTX

Debug Mode Video: https://vid.me/9nub

Check the forum post (in spanish): http://forum.bennugd.org/index.php?topic=4420.0;topicseen

DIV Goes open source

MikeDX announced in the Div Arena Forums the full source code to DIV, including the IDE, compiler and runtime for all platforms has been uploaded to github and shared for everyone.

MikeDX will continue to update the code and hopes this will attract some new talent to help make DIV the best it can be.

Check the source at: https://github.com/MikeDX/DIV-Games-Studio/
Discuss: http://div-arena.co.uk/forum2/viewthread.php?tid=169

FPG Editor 4.2

DCelso has released a new version of his FPG (and FNT) Editor software.

This version improves stability, and compatibility with more formats, including Pixstudio and older Fenix/Bennu releases.

Main features of FPG Editor are:

* Conversion between FNT and FPG formats.
* Conversion between bit formats.
* 1 bit font supports (enables the use of the fuction set_textcolor).
* Imagen edition
* DIV Game studio color format support.
* FNT file generation.
* FNT file viewer.
* Simple PRG file editor with compiler integration.
* File compression.
* Resources compression tool.
* PNG export with control points.

Take a look at the forum post for downloads and news http://forum.bennugd.org/index.php?topic=3212