Breadcaster has made available the first version of his BennuGD project, CyberCrisis, a top down multidirectional shooter where you rida a Tank, destroy robots and other enemies using different weapons and upgrades.
ColDev has released a new multiplayer library for BennuGD implementing the Photon Engine which allows to create a free account for games up to 20 simultaneous players at the same time.
Right now is released for Windows, but the source code can be ported to any other supported platform.
Read more on the forum post: http://forum.bennugd.org/index.php?topic=4563.msg71740#msg71740
BennuGD Dev Kits for different platforms have been updated by ColdDev with new examples, tutorials and utilities.
* Playstation Portatil
* Chrome Native Client
* Plastation 2
Gamma Z, a new game (and probable the first one to be released) made in Div GO is available to play online.
Technologically speaking, it’s an interesting project for the community, not only because is one of the first projects to be made in Div GO, but also because it implements neat features like online leaderboard and facebook integration.
Lawnmower Xtravaganza is a new BennuGD racing game that has been released for Android very recently by La Momia que Fuma. As he stated,“it’s based in real events”.
The game features different stages, two unlockable game modes, 5 difficult and practice modes, and integration with Google Play achievements.
Get the game
FusekiGames has released their latest Dreamcast game, Matterrun.
Forum user Ryo Suzuki has published his entry for the DCJAM 2016, which is an Arkanoid port made in BennuGD, with a little humorous twist about the console wars in the days of the Dreamcast and PS2.
Community user warrior_rockk has released his port of Castle of Illusion (Master System version) made in BennuGD, along with the engine and some tools he developed to edit stages for the game.
Originally, his plan was to release the engine once the port was completed, but porting all the stages is taking much time, so he decided to release it now and use it as the base for his future games.
Gameplay Video: https://vid.me/lhTX
Debug Mode Video: https://vid.me/9nub
MikeDX announced in the Div Arena Forums the full source code to DIV, including the IDE, compiler and runtime for all platforms has been uploaded to github and shared for everyone.
MikeDX will continue to update the code and hopes this will attract some new talent to help make DIV the best it can be.
Check the source at: https://github.com/MikeDX/DIV-Games-Studio/